![]() "But we're taking them in fantastical new directions that really explore variations on their personalities." "Every character is based on real wrestlers, real superstars and divas," says NetherRealm Studios producer Fuzzy Gerdes. While some of these variations are outlandish, many of them tie into the wrestlers in ways that fans will recognize. For example, "The Authority" version of Triple H features the company's storyline COO in a suit and tie, a very recognizable look for anyone who's watched recently. But there's also the "King of Kings" version of Triple H, a sort of Conan the Barbarian-style interpretation that doesn't look too far off from his fantastic get-up at last year's WrestleMania. Traditional wrestling moves like body slams and lariats are modified around the look and powers of each wrestler. For example, The Rock's nickname of "the most electrifying man in sports entertainment" is made literal his "rock bottom" move uses actual electricity to harm his opponent. ![]() How do you pull off these wild moves? It's as simple as tapping. WWE Immortals uses a very straightforward combat system borrowed from the aforementioned mobile version of Injustice: Gods Among Us. Subsequent taps, if timed correctly, will pull off a combo, which usually ends in an extra powerful attack that requires a swipe on the touch screen.
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